Introduction to Chess
Chess Basics
The Board and Its Coordinates
The game of chess is played on a square board with 64 alternating light and dark squares, arranged in an 8x8 grid. The board is always set up so that each player has a light-colored square on their bottom-right corner. Think of it as "white on the right."
The horizontal rows are called ranks and are numbered 1 through 8. The vertical columns are called files and are labeled with letters 'a' through 'h'. This grid system gives every square a unique name, like a coordinate on a map. For example, the bottom-left square for the player with the white pieces is 'a1', and the top-right square is 'h8'.
This system, called algebraic notation, is how we talk about moves in chess. It allows us to record games and analyze them later. When you see a move written as 'e4', it means a piece moved to the 'e4' square.
The Pieces and How They Move
Each player starts with 16 pieces: one king, one queen, two rooks, two bishops, two knights, and eight pawns. Let's look at how each one moves and captures.
A quick note on capturing: Most pieces capture by moving to the square occupied by an opponent's piece and replacing it. The pawn is the only exception.
The Pawn Pawns are the foot soldiers of chess. On its first move, a pawn can advance either one or two squares forward. After that, it can only move one square forward at a time. Pawns are unique because they capture differently than they move. They capture one square diagonally forward. Pawns can never move or capture backward.
The Knight The knight is the only piece that can jump over other pieces. It moves in an 'L' shape: two squares in one direction (horizontally or vertically) and then one square perpendicular to that. Imagine it as one step straight and one step diagonally. This unique movement makes the knight a tricky piece to defend against.
The Bishop The bishop moves any number of squares diagonally, as long as its path is not blocked. Each player starts with two bishops: one on a light square and one on a dark square. A bishop will always stay on the color it starts on for the entire game.
The Rook The rook moves any number of squares horizontally or vertically, again, as long as its path isn't blocked. Rooks are powerful pieces, especially when they work together to control files and ranks.
The Queen The queen is the most powerful piece on the board. She combines the moves of the rook and the bishop, meaning she can move any number of squares in any straight line: horizontally, vertically, or diagonally.
The King The king is the most important piece, but it's also one of the weakest. The king can move one square in any direction: horizontally, vertically, or diagonally. The whole point of the game is to protect your own king while attacking your opponent's.
The Goal of the Game
The objective in chess isn't just to capture your opponent's pieces. The ultimate goal is to achieve checkmate.
Check
noun
A situation where a king is under immediate attack by an opponent's piece. The king must get out of check on the very next move.
When a king is in check, the player must make a move to get it out of danger. There are three ways to do this:
- Move the king to a safe square.
- Block the line of attack with another piece.
- Capture the piece that is delivering the check.
Checkmate
noun
A position in which a player's king is in check, and there is no legal move to escape the check. The player who is checkmated loses the game.
If a player is not in check, but has no legal moves they can make, the game is a stalemate, which results in a draw. No one wins, no one loses.
Special Moves
There are three special moves in chess that every beginner should know.
1. Castling This is a special move involving the king and one of the rooks. It's the only time in the game you can move two pieces at once. Castling gets your king to a safer spot and brings your rook into the action.
You can castle if:
- Neither the king nor the chosen rook has moved yet.
- There are no pieces between the king and the rook.
- The king is not currently in check.
- The king does not pass through or land on a square that is under attack by an enemy piece.
To castle, you move the king two squares toward the rook, and then move the rook to the square the king just crossed over.
2. En Passant This French term means "in passing." It's a special pawn capture that can only occur immediately after a pawn makes a two-square advance from its starting square, and an enemy pawn could have captured it if it had only moved one square. The capturing pawn moves to the square the enemy pawn passed over.
3. Pawn Promotion If you manage to get a pawn all the way to the other side of the board (the 8th rank for White, or the 1st rank for Black), it gets a promotion! You can exchange the pawn for a queen, rook, bishop, or knight of the same color. Most of the time, players choose a queen because it's the most powerful piece. This is a game-changing move that can turn a losing position into a winning one.
Now you know the basics of how to set up the board, move the pieces, and win the game. Time to test your knowledge.
When setting up a chessboard, what color square should be in each player's bottom-right corner?
Which chess piece is the only one that can jump over other pieces?
With these rules in hand, you're ready to start playing. The best way to learn is by doing, so set up a board and give it a try.



