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Chess Basics

The Battlefield

Chess is played on a square board with 64 squares, alternating between light and dark colors. It's an 8x8 grid. Think of it as a map. To find your way around, you need coordinates. The horizontal rows are called ranks and are numbered 1 through 8. The vertical columns are called files and are labeled 'a' through 'h'.

Every square has a unique name, like a street address. For example, the square in the bottom left corner is 'a1'. The square 'e4' is one of the four crucial center squares. When setting up the board, make sure each player has a light-colored square in their bottom-right corner. It's a small detail, but it's the correct way to orient the board.

Lesson image

The Army

Each player starts with an army of 16 pieces. There are six different types of pieces, and each one moves in a unique way. Let's meet them.

The Pawn The pawn is the most numerous piece, but don't underestimate it. On its first move, a pawn can advance one or two squares forward. After that, it can only move one square forward at a time. Pawns capture diagonally, one square forward. They can never move or capture backward. If a pawn reaches the other side of the board, it gets a promotion and can become any other piece (except a king), usually a queen.

The Knight The knight is the only piece that can jump over other pieces. It moves in an 'L' shape: two squares in one direction (horizontally or vertically) and then one square perpendicular to that. Imagine it as one step straight, then one step diagonally. This unique movement makes it a tricky piece for opponents to handle.

The Bishop The bishop moves diagonally as many squares as it wants, but it can't jump over other pieces. Each player starts with two bishops: one on a light square and one on a dark square. A bishop will always stay on squares of its starting color for the entire game.

The Rook The rook is a powerful piece that moves horizontally or vertically for any number of squares. Like the bishop, it cannot jump over other pieces. Rooks are most effective on open files and ranks where their path isn't blocked by pawns.

The Queen The queen is the most powerful piece on the board. She combines the powers of the rook and the bishop, meaning she can move any number of squares vertically, horizontally, or diagonally. She is a major attacking piece, but losing her can be devastating.

The King The king is the most important piece, but it's also one of the weakest. The king can move one square in any direction: horizontally, vertically, or diagonally. The whole point of the game is to protect your king while attacking your opponent's.

The Goal of the Game

The objective in chess is to trap the opponent's king so that it's under attack and cannot escape. This is called checkmate.

When a king is being attacked by an opponent's piece, it is in check. The player must make a move to get the king out of check. There are three ways to do this:

  1. Move the king to a safe square.
  2. Block the check with another piece.
  3. Capture the piece that is giving check.

If a player's king is in check and they cannot make any of these moves, it's checkmate, and the game is over. The player who delivered the checkmate wins.

Checkmate

noun

A position in which a player's king is in check and there is no legal move to escape the check. The player whose king is checkmated loses the game.

However, not all games end in a win or a loss. A game can also end in a draw. The most common type of draw is a stalemate.

Stalemate

noun

A situation in which the player whose turn it is to move has no legal moves, but their king is not in check. The game ends in a draw.

Understanding these basic rules is the first step. You know how the pieces move and what you're trying to accomplish. Now you're ready to play.

Quiz Questions 1/6

When setting up a chessboard, which of the following describes the correct orientation?

Quiz Questions 2/6

Which piece is the only one that can jump over other pieces?